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	<title>Comments on: The Information Architecture of Social Experience Design: Five Principles, Five Anti-Patterns and 96 Patterns (in Three Buckets)</title>
	<atom:link href="http://mediajunkie.com/2009/the-information-architecture-of-social-experience-design-five-principles-five-anti-patterns-and-96-patterns-in-three-buckets/feed/" rel="self" type="application/rss+xml" />
	<link>http://mediajunkie.com/2009/the-information-architecture-of-social-experience-design-five-principles-five-anti-patterns-and-96-patterns-in-three-buckets/</link>
	<description>christian crumlish doing stuff</description>
	<lastBuildDate>Wed, 21 Dec 2011 20:24:38 +0000</lastBuildDate>
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		<title>By: xian</title>
		<link>http://mediajunkie.com/2009/the-information-architecture-of-social-experience-design-five-principles-five-anti-patterns-and-96-patterns-in-three-buckets/#comment-2002</link>
		<dc:creator>xian</dc:creator>
		<pubDate>Thu, 06 Aug 2009 18:24:06 +0000</pubDate>
		<guid isPermaLink="false">http://mediajunkie.com/?p=4181#comment-2002</guid>
		<description>Thanks, Daniel! I can&#039;t really take credit for some of the catchier labels. The &quot;pave the cowpaths&quot; exhortation comes directly from the &lt;a href=&quot;http://microformats.org/&quot; rel=&quot;nofollow&quot;&gt;Microformats&lt;/a&gt; community. In general, though, I do agree that vivid clear metaphors help understanding a great deal!</description>
		<content:encoded><![CDATA[<p>Thanks, Daniel! I can&#8217;t really take credit for some of the catchier labels. The &#8220;pave the cowpaths&#8221; exhortation comes directly from the <a href="http://microformats.org/" rel="nofollow">Microformats</a> community. In general, though, I do agree that vivid clear metaphors help understanding a great deal!</p>
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		<title>By: Daniel</title>
		<link>http://mediajunkie.com/2009/the-information-architecture-of-social-experience-design-five-principles-five-anti-patterns-and-96-patterns-in-three-buckets/#comment-2001</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Thu, 06 Aug 2009 15:23:50 +0000</pubDate>
		<guid isPermaLink="false">http://mediajunkie.com/?p=4181#comment-2001</guid>
		<description>I loved reading the article yesterday on my metro ride back home (yes, I printed it :( ).

The examples you used and titles like &quot;Pave the cowpaths&quot; really make a difference and make it enjoyable to read.</description>
		<content:encoded><![CDATA[<p>I loved reading the article yesterday on my metro ride back home (yes, I printed it :( ).</p>
<p>The examples you used and titles like &#8220;Pave the cowpaths&#8221; really make a difference and make it enjoyable to read.</p>
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		<title>By: xian</title>
		<link>http://mediajunkie.com/2009/the-information-architecture-of-social-experience-design-five-principles-five-anti-patterns-and-96-patterns-in-three-buckets/#comment-2000</link>
		<dc:creator>xian</dc:creator>
		<pubDate>Wed, 05 Aug 2009 17:51:47 +0000</pubDate>
		<guid isPermaLink="false">http://mediajunkie.com/?p=4181#comment-2000</guid>
		<description>Thanks, Rick! It&#039;s my pleasure. Writing the article was a challenging exercise in trying to extract something pithy from a 500 page book based on an open-ended several-year-long process. I&#039;m happy it&#039;s proving useful to you.</description>
		<content:encoded><![CDATA[<p>Thanks, Rick! It&#8217;s my pleasure. Writing the article was a challenging exercise in trying to extract something pithy from a 500 page book based on an open-ended several-year-long process. I&#8217;m happy it&#8217;s proving useful to you.</p>
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		<title>By: Rick Castanho</title>
		<link>http://mediajunkie.com/2009/the-information-architecture-of-social-experience-design-five-principles-five-anti-patterns-and-96-patterns-in-three-buckets/#comment-1999</link>
		<dc:creator>Rick Castanho</dc:creator>
		<pubDate>Wed, 05 Aug 2009 13:34:59 +0000</pubDate>
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		<description>Nice article Xian, really thought provoking and informative... great insight into how to go about formulating and adding that social dimension to existing experiences, which is the space many of us UX designers are finding ourselves in...  :-)

Great wiki and cool approach to crafting your book.

Peace,
Rick</description>
		<content:encoded><![CDATA[<p>Nice article Xian, really thought provoking and informative&#8230; great insight into how to go about formulating and adding that social dimension to existing experiences, which is the space many of us UX designers are finding ourselves in&#8230;  :-)</p>
<p>Great wiki and cool approach to crafting your book.</p>
<p>Peace,<br />
Rick</p>
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		<title>By: Tracy Rolling</title>
		<link>http://mediajunkie.com/2009/the-information-architecture-of-social-experience-design-five-principles-five-anti-patterns-and-96-patterns-in-three-buckets/#comment-1998</link>
		<dc:creator>Tracy Rolling</dc:creator>
		<pubDate>Tue, 04 Aug 2009 06:40:27 +0000</pubDate>
		<guid isPermaLink="false">http://mediajunkie.com/?p=4181#comment-1998</guid>
		<description>First thing to do, which is easy, is make &quot;recent comments&quot; appear at the top of your right-hand sidebar. Lets people know what the freshest conversations are.</description>
		<content:encoded><![CDATA[<p>First thing to do, which is easy, is make &#8220;recent comments&#8221; appear at the top of your right-hand sidebar. Lets people know what the freshest conversations are.</p>
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		<title>By: xian</title>
		<link>http://mediajunkie.com/2009/the-information-architecture-of-social-experience-design-five-principles-five-anti-patterns-and-96-patterns-in-three-buckets/#comment-1997</link>
		<dc:creator>xian</dc:creator>
		<pubDate>Tue, 04 Aug 2009 02:26:20 +0000</pubDate>
		<guid isPermaLink="false">http://mediajunkie.com/?p=4181#comment-1997</guid>
		<description>what ought I to do to engage and sustain a commenter culture on this site? call the community experts!</description>
		<content:encoded><![CDATA[<p>what ought I to do to engage and sustain a commenter culture on this site? call the community experts!</p>
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