Talk back to presenters with Ted Nadeau's patented* Reaction Deck 1.0

· conventionology, Events, Social Design, User Experience

At South by Southwest, Ted Nadeau and I led a “core conversation” on the topic of reputation, identity, and presence. Ted is great at questioning basic assumptions and had this idea of handing out placards an audience of participants could use to signal their reactions to what was being said to them.
We imagine double-sided signs on sticks to hold up, sort of like the Roadrunner does, but we settled for handing out cut paper. We’re still working on the mechanics of this, *and the whole thing is Creative Commons licensed, derivs-allowed, attrib-required, I think (it’s in the fine print), but even now at version 1.0 of this Reaction Deck, I think Ted’s really onto something:

Great, now I have to keep up with Bucky

· Design, Patterns, Social Design, User Experience



This made my day

Originally uploaded by xian.

When I saw someone was using twitter to send out quotations from Buckminister Fuller I was all over that. Getting this email message was just kind of an unexpected side treat.

Now, if Bucky Fuller really was following me on twitter I might feel a little more pressure to be brilliant and cosmic. Like a dweeby Merlin Mann.

Social design patterns talk at BayCHI next week

· Design, Patterns, Social Design, User Experience, Yahoo!

Next Tuesday (April 8, 2008) I’ll be speaking at BayCHI on the topic of social patterns in a talk called Social Design and the Yahoo! Pattern Library:

Social networking sites are proliferating. New social media aggregrators appear every day. Venerable old sites are adding social features or trying to activate the social profiles of their users and members. A number of the interaction patterns that drive social relationships online are becoming clear (as well as a number of nasty “antipatterns”). Christian will talk about social patterns, previewing some that are in the works for the Yahoo! Design Pattern Library as well as others that he has noted “in the wild.” The newly redesigned Yahoo! Developer Network site is the host of Yahoo’s open design pattern library. Over the next few months, Yahoo! will be rolling out a series of open and social APIs and the pattern library will be gathering and sharing best practices for social web design.

I’m still trying to figure out what I can share and what I can’t, so I may focus on social design patterns observed “in the wild,” as well as my current favorite topics of presence, identity, and attention.
BayCHI talks typically have two speakers back to back, and I’m really looking forward to hearing Amy Jo Kim from Shufflebrain, who is speaking before me on the topic “Putting the Fun in Functional: Applying Game Mechanics to Social Software”:

Over the past few years, we’ve seen an explosion of interactive services that harness the collective efforts of users. On the web, services like MySpace, YouTube, FaceBook, Flickr, and Digg are providing hours of entertainment to millions of people. These game-like services are changing the face of networked entertainment, and rapidly displacing television as a leisure-time activity. They share three key elements: user-generated content, community infrastructure, and game mechanics. In this talk, I’ll review the psychology and system thinking behind game design, and explore how to use game mechanics to create interactive experiences that are fun, compelling and addictive.

I don’t want this blog to turn into just a litany of upcoming speaking appearances, but then again it would be foolish not to post these announcements, right?

Talking patterns and social design at the IA Summit

· Design, Information Architecture, Patterns, Social Design, User Experience, Yahoo!

If you’re interested in interaction design patterns or in the elements of social web design, then come on down to Miami in April for the IA Summit and either sign up for one of the two pre-conference workshops I’m helping teach or see my presentation or panel in the main program.
Here are the basic facts about the two workshops (more details in the title links):
* **Design patterns: from interaction to design to build** is a full-day workshop I’m teaching with Erin Malone and Lucas Pettinati, colleagues of mine from the user experience design team of the Yahoo! Developer Network. Erin founded the pattern library and has captained it throughout its entire existence (going on four years) with the help of three curators, me being the third. Lucas is the lead designer on the YDN redesign project and works directly with the Yahoo! User Interface library team, so he’s intimately familiar with the development challenges and issues involved with implementing design patterns in the real world.
* **Design and architecture of social web experiences** is a full-day workshop I’m teaching with Christina Wodtke and Joshua Porter. Christina is a director of product management at LinkedIn, a co-founder of the IA Institute, founder of Boxes and Arrows (the leading online user experience design magazine), and founder of Cucina Media, the makers of PublicSquare, the publishing/community software B+A now runs on. Joshua Porter is a former associate of Jared Spool’s UIE and writes the popular Bokardo blog on social web design.
And here are the basic details about the presentation and the panel:
* **Designing with Patterns in the Real World** is a presentation I am giving with Austin Govella, a senior information architect at Comcast Media. We both have plenty of hands-on experience with the trials, tribulations, and occasional triumphs that stem from applying design patterns to real world interaction, information, and interface design problems and we plan to let it all hang out.
* **Presence, Identity, and Attention in Social Web Architecture** is a panel I’m moderating featuring a “murderer’s row” of some of the leading thinkers in user experience and social web design: Christina Wodtke of LinkedIn, Andrew Hinton of Vanguard, Gene Smith of nForm, and Brian Oberkirch of Small Good Thing. I’ve been talking to all of these folks for some time about my latest hobbyhorse (presence) and the rest of the “human OS” stack that social web applications are built on. I plan to run a tight ship and am expecting a great multi-perspective dialogue to ensue.
I’ll devote a whole blog post to each of these items as the Summit gets closer, but wanted to mention it now while there’s still time to sign up for the conference at early-bird prices.
See you in Miami?

I'm speaking on presence and reputation with Ted Nadeau at SxSW

· conventionology, Social Design, User Experience

meet_me_at_125x125.gifIf you’re interested in social web design, how to model identity, presence, and reputation, and how to create and align incentives with the behaviors you wish to encourage in your online community, then join Ted Nadeau and me for a Core Conversation on the topic of “Online Identity: And I *do* give a damn about my bad reputation” at South by Southwest interactive this March, in Austin, Texas (of course).
UPDATE: Alex Lee in the comments asked me when my talk is scheduled for. It’s on Tuesday, and I think it’s in the morning but not sure about. Will update with exact info when I have it.
UPDATE II: It seems that we will be doing our core conversation in a late slot (5pm) on the last day (Tuesday, March 11) of the interactive portion of the conference. I say if the conversation is good, let’s continue it into the evening over food and libations. Maybe we’ll even launch a startup over beer and barbecue.