I’m embedding this
Joe Russo’s Almost Dead show (which comes very highly recommended from musicologist Jake Cohen) into my blog here to illustrate how “badging out” works as an open strategy for distributing content socially:
November 19, 2014 · Activity Streams, Best Practices, Business, Design, Games, Information Architecture, Mobile, Patterns, Product, Social Design, User Experience
It’s starting to feel like time to update ye old
, so Designing Social Interfaces Erin Malone and I are talking to the kind editors at O’Reilly about doing a second edition.
Because user experience, we are doing some research, including
a survey. If you work with social interfaces, apps, websites, or experiences, please consider taking this survey to help inform the next edition of the book. Thanks!
Here’s that link again for taking our survey toward the second edition of the social design patterns book.
my old enterzone pal Martha Conway has been tweeting things lately with hashtags like
#writeprompt and #10minprompt and #amwriting.
i love this! i want to play, so i just tweeted “The one thing I do know is…”
Recently, my colleague
Jerome Domurat showed me this bound collection of Eva-Lotta Lamm’s sketchnotes and I was pleased to be reminded of the beautiful one-pager she did of my “Playful Design” talk from UX Lisbon:
Back in May I
posted my slides from my talk at UX Lisbon this spring, on the topic of Playful Design.
Recently, the UX LX organizers released a free version of the video of my talk (including a very brief little ukulele demo at the end), so here it is for y’all:
If you missed UX Lisbon this year, you can now a buy a pass that gets you access to more than six hours of video from the presenters, as excerpted in this
UXLx 2011 highlights reel:
At just under â‚¬50, that sounds like a bargain to me.
Check it out!