Category: Games
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Social Patterns II: The Social Interfacening…
It’s starting to feel like time to update ye old Designing Social Interfaces, so Erin Malone and I are talking to the kind editors at O’Reilly about doing a second edition. Because user experience, we are doing some research, including a survey. If you work with social interfaces, apps, websites, or experiences, please consider taking…
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write prompt
my old enterzone pal Martha Conway has been tweeting things lately with hashtags like #writeprompt and #10minprompt and #amwriting. i love this! i want to play, so i just tweeted “The one thing I do know is…”
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Sketchnotes 2011
Recently, my colleague Jerome Domurat showed me this bound collection of Eva-Lotta Lamm’s sketchnotes and I was pleased to be reminded of the beautiful one-pager she did of my “Playful Design” talk from UX Lisbon: Christian Crumlish: Playful Design at UXLX, a photo by evalottchen on Flickr.
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Video of ‘Playful Design’ from UX Lisbon
Video of my talk in Lisbon this past spring.
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UXLx 2011 video passes available
If you missed UX Lisbon this year, you can now a buy a pass that gets you access to more than six hours of video from the presenters, as excerpted in this UXLx 2011 highlights reel: At just under €50, that sounds like a bargain to me. Check it out!
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‘Playful Design’ at UX Lisbon
Here are my slides from UX Lx. In the coming weeks, the video broadcast will be made available (for a small fee) at the UX Lisbon site, and sometime next year they will be shared freely in the ramp up to UX LX 2012.