Category: Games
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Designing for Play (updated for Web Directions @media)
I gave the latest version of my Designing for Play talk at the @media conference (now run by the amazing John Allsopp / Maxine Sherrin team famed for their other fantastic Web Directions events) in London two weeks ago and was very pleased with the comments and feedback I got. The sage Scott Berkun even…
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Resisting the baroque temptation and design is harder than it looks, at BayCHI in February
This coming February 9 is approximately my one-year anniversary as co-chair of BayCHI’s monthly program and so far I’m enjoying the responsibility a great deal, even with the occasional panic that sets in when each new cycle rolls around. The BayCHI Program for February features Elaine Wherry from Meebo and Jeff Green from EA. Elaine…
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Slides from our mini-workshop at IDEA 2009
Designing Social Interfaces: 5 steps, 5 principles, 5 anti-patternsView more presentations from erin malone.