Category: Mobile

  • Social Patterns II: The Social Interfacening…

    Social Patterns II: The Social Interfacening…

    It’s starting to feel like time to update ye old Designing Social Interfaces, so Erin Malone and I are talking to the kind editors at O’Reilly about doing a second edition. Because user experience, we are doing some research, including a survey. If you work with social interfaces, apps, websites, or experiences, please consider taking…

  • Where I’m writing from

    When Apple brought the touch screen and the tablet together they kicked off a new revolution, one that moves us all one step closer to direct manipulation of the digital world at our hands. As a writer, I suppose I have naturally gravitated toward the realm of writing and editing, where we’re still following “word…

  • It’s the users who are mobile

    It’s the users who are mobile

    Still playing catch-up. I wrote this guest blog post for the Hightail blog about eleven months ago, before some of my pals, um… hightailed it to greener pastures. It’s the clearest statement I’ve made yet about both the “tablet first” and “holistic ubiquitous user experience” approach we’ve been taking at CloudOn, so I am going…

  • Tablet First: Designing holistic ubiquitous experiences

    Mobility today means more than handsets in pockets. We are entering a world of ubiquitous network access to always-on cross-channel digital services, bringing multiple new dimensions of complexity to the job of user experience strategy and product design.

  • Tune In, Cloud On, Rock Out!

    Tune In, Cloud On, Rock Out!

    One thing about working real hard is that a lot of things I’d love to post about never seem to make it to the top of the queue, and then the blog turns into “here are my slides, here is a video of my talk, here is a weird song by the band, here is…

  • Putting the social in the mobile

    My continuing series of blog posts linking to essays published in our book, well, continues now with Billie Mandel’s Designing Social Interfaces for Mobile, in which she writes: Contextually speaking, mobile phones are by definition social networking devices. Breaking out of the classic phone/phone book mental model and transforming that experience to include 21st century-style…

  • Apps I've downloaded onto my iPhone so far

    Twitterific would like to use your current location! Shazam didn’t recognize John Cage last night. Facebook is slick. OmniFocus is my new Obama. Google app is weak (brings up a tiny serp?) but at least it exists. Pandora would be perfect if faster and also not crashy. You had me at NYTimes. Loopt does what…

  • My slides from the IA Summit

    Here are my slides from my presentation, Mobile Information Architecture: Designing Experiences for the Mobile Web: (I may update them with a 2.0 version based on some new learnings from subsequent conversations, and a different idea of how to pace the imagery.) And here are my slides from the panel I moderated, Lessons From Failure:…

  • Raw notes from 'Everything you wanted to know about the mobile web…' @ sxsw

    …but were afraid to ask: Great talk! Very thorough. Making me, helping rethink my upcoming Mobile IA presentation at the IA Summit. Here are my raw notes. Apologies for the stream of consciousness nature. You may be better off with Brian Fling’s slides. Who is Brian Fling? dir of strategy for blue flavor mobile designer…