I love the spontaneity of recording the band on the phone, and the quality is really not bad, but I’ve got a nice compact digital recorder and I should be using it.
I gave the latest version of my Designing for Play talk at the @media conference (now run by the amazing John Allsopp / Maxine Sherrin team famed for their other fantastic Web Directions events) in London two weeks ago and was very pleased with the comments and feedback I got.
The sage Scott Berkun even gave me a pat on the back, as well as some useful constructive criticism (I was saying “um” a lot, as the audio will no doubt reveal – this is something I’ve worked on eliminating but I think in this case it was a “tell” that I am still feeling my way through this train of thought.)
Anyway, here is the latest version of the slides:
“Play allows me to think about how to get into the open part, the part you’re not going to control. How do you make that part work? You establish rules and goals, you borrow from game design, from musical instruments… and things that are playable”:
Just got sent a link to all the videos from Ignite Bay Area last month.
Here’s my “Designing for Play” talk, a topic I’ll be exploring in greater depth at Web Visions, the Web 2.0 Expo, and Web Directions @media later this year:
There’ll be another Ignite in May coinciding with the Web 2.0 Expo, so get your submission in now.
I’m pretty excited to be heading up to Portland for the first time to speak at Web Visions for the first time in May. Erin Malone and I will be doing our Designing Social Interfaces workshop (which includes learning and playing the Social Mania game), and I’ll be giving a talk on the subject of Designing for Play.
Here’s a little promo to whet your appetite:
…and even if the “visionary” thing is just a play on the name of the conference, well flattery will get you everywhere or at least it will get me to embed your video in my blog.