Tag: designing for play

  • Probably time to break out the Edirol

    I love the spontaneity of recording the band on the phone, and the quality is really not bad, but I’ve got a nice compact digital recorder and I should be using it.

  • Designing for Play (updated for Web Directions @media)

    I gave the latest version of my Designing for Play talk at the @media conference (now run by the amazing John Allsopp / Maxine Sherrin team famed for their other fantastic Web Directions events) in London two weeks ago and was very pleased with the comments and feedback I got. The sage Scott Berkun even…

  • Designing for Play slides from WebVisions 2010

    Wow, WebVisions was amazing, as was Portland, and the hospitality of my friends there and the organizers of the conference. Thanks to everyone who made it possible! (I mean, Ukepalooza – say no more.) Here are the slides from my talk, Designing for Play:

  • My talking head interview from O'Reilly booth at Web 2.0 Expo San Francisco, 2010

    “Play allows me to think about how to get into the open part, the part you’re not going to control. How do you make that part work? You establish rules and goals, you borrow from game design, from musical instruments… and things that are playable”:

  • Designing for play at Ignite Bay Area

    Just got sent a link to all the videos from Ignite Bay Area last month. Here’s my “Designing for Play” talk, a topic I’ll be exploring in greater depth at Web Visions, the Web 2.0 Expo, and Web Directions @media later this year: There’ll be another Ignite in May coinciding with the Web 2.0 Expo,…

  • The vision thing in Portland

    I’m pretty excited to be heading up to Portland for the first time to speak at Web Visions for the first time in May. Erin Malone and I will be doing our Designing Social Interfaces workshop (which includes learning and playing the Social Mania game), and I’ll be giving a talk on the subject of…