Summit interview with Kent State’s Tom Froehlich

· Design, Information Architecture, Patterns, Social Design, User Experience

When I was in Phoenix for the IA Summit this year, I had the privilege of sitting down with Tom Froehlich of Kent State University’s information department (with Valerie Kelly behind the camera) for a chat about IA, design patterns, social design, and more:

They also spoke with Donna Spencer, Andrea Resmini, Andrew Hinton, Luke Wroblewski, Kevin Cheng, and Eric Reiss, and I look forward to watching their videos too.

My salute to the Italian Information Architecture Summit

· Information Architecture, User Experience

I was sadly unable to attend the Italian IA Summit again this year, but I agreed to make some introductory remarks via Skype. This was done at midnight my time last week, as Thursday turned into Friday. In Pisa, it was 8 am (more or less) and the conference was just getting started. I could feel the excitement and energy behind the scenes as we got the technology sorted out.

Andrea Resmini, an organizer of the conference and a fellow board member of the Information Architecture Institute managed to “bootleg” the talk in an oblique black and white format. It’s cut off a little at the beginning and seems to run into a glitch around the 5:12 mark, but until some better recording materializes, this murky artifact is the only surviving record of my talk, which I called “Why I Am an Information Architect”:

In the talk, I discussed my personal history and relationship with the concept of IA and the role of the information architect and celebrated what I view as a maturation process and reintegration of various strains of information architecture thinking (the relationship between built architecture and information, the mapping of information systems and relationship, visual thinking, information design, and of course the IA aspects of user experience design) into a coherent disciplinary whole.

Perhaps I need to write my thoughts down and publish them here or somewhere else suitable, such as in the Journal of Information Architecture?

My talking head interview from O'Reilly booth at Web 2.0 Expo San Francisco, 2010

· Design, Social Design, User Experience

“Play allows me to think about how to get into the open part, the part you’re not going to control. How do you make that part work? You establish rules and goals, you borrow from game design, from musical instruments… and things that are playable”:

Designing for play at Ignite Bay Area

· Design, Information Architecture, Social Design, User Experience

Just got sent a link to all the videos from Ignite Bay Area last month.

Here’s my “Designing for Play” talk, a topic I’ll be exploring in greater depth at Web Visions, the Web 2.0 Expo, and Web Directions @media later this year:

There’ll be another Ignite in May coinciding with the Web 2.0 Expo, so get your submission in now.

Video of Uke for Geeks talk at Ignite Sydney

· Musicology, ukulele stories

A month or so ago I posted my slides and some photos from my Ignite Sydney talk. Today I just noticed that the video was up on YouTube (yays).

Unfortunately, there’s a person’s head obscuring the view of the ukulele for most of my talk, and I kind of start ignoring the slides after a while, but this came out fairly well!

(In the Pecha Kucha version of this talk last week, I think I was able to track a little more closely to the slides, so this is sort of an evolving thing.)

p.s.: for the other great speakers from a very fun, raucous evening in Sydney, check out Ignite Sydney 3 Speakers.