Category: Design
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New iPhone stencils for prototypers
Interaction designer and prototyper Chris Stone recently volunteered to adapt the iPhone stencils in our OmniGraffle based stencil kit in the Yahoo! Design Pattern Library and optimize them for use in Adobe InDesign. Chris “created a customizable, vector-based iPhone stencil library for InDesign.” To make it he worked from the PDF version of the stencil…
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New Presence patterns in the Yahoo! Pattern Library
We just published two new social patterns in a new category, called Presence (under People), in the Yahoo! Design Pattern Library. The two patterns are Availability and Updates. The Design Pattern Library is a collection of guidelines for the design of online interactions that can aid decision-making and guide the work of web developers and…
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Interview on the Well about Designing Social Interfaces
This week we’ve begun a two-week-long interview in the Well’s public Inkwell conference. The interview is being led by Jon Lebkowsky my friend and longtime co-host of the Well’s blog conference. The cool thing about these interviews is that because they take two weeks and are published “live” they can cover a lot of interesting…
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Designing social interfaces at Web Directions South 2009
I had a great time presenting at Web Directions South 2009. J.J. Halans took some wonderful photos at the event, such as the one showing the Where’s Waldo slide (above) and this one (showing Erin’s awesome visualization behind me): The slides by themselves are only part of the story of course but I’ve just posted…
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First YDN video podcast with Jonathan Leblanc
Jonathan gives a few shout outs to the Yahoo! Design Pattern Library and my new book, Designing Social Interfaces. The best part is when the host says he considers the Yahoo! Developer Network to be “the unsung hero of the Internet.”
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The book has arrived!
the book has arrived! Originally uploaded by erin_designr We started our book proposal around June of ’08…
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Slides from our mini-workshop at IDEA 2009
Designing Social Interfaces: 5 steps, 5 principles, 5 anti-patternsView more presentations from erin malone.
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Presenting social patterns to patternistas at PLoP
Social Design For Patternistas View more documents from Christian Crumlish. Last week I was in Chicago for PLoP (Pattern Languages of Programs) 2009, co-located with the Agile conference. PLoP is a unique conference, in some ways more like a funky academic confab than a typical tech industry conference. Most of the time is spent in…
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Today's the last day to vote for my so-called SxSW panel
Erin and I want to get a bunch of people together at South by Southwest in Austin next March to play SocialMania, the card game we’ve just started beta testing. If that sounds fun, go (sign up and) vote one snaps up for SocialMania: Designing Social Interfaces – The Game. Also, Dave Gray, myself, and…
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Yahoo! Design Pattern Library relaunches with 10 new social patterns
Over one year in the making… The work of many hands… A much overdue look-and-feel refresh, with some much-needed (if subtle) usability improvements… I am bursting with pride that I’m able to announce today the relaunch of the Yahoo! Design Pattern Library with “ten new patterns, a reorganized category-structure, cleaner URLs for easier bookmarking, and…
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The wheel of convos
Pretty cool visualization of various types of social media platforms (based on a cyclical model of conversation). (via Nick Terry)
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See me speak at IDEA 2009
The IDEA Conference looks at the intersection of physical and information space and wonders how you design experiences for that. At IDEA we’ll combine a straightforward presentation of the ideas in Designing Social Interfaces with an interactive quasi-workshop activity involving play-testing a prototype card game we’re designing.
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Porter's three problems of social software
Excellent breakdown on how to obtain and sustain “traction” in social software design (the three problems are sign-up, first-time use, and ongoing engagement): Designing For Social Traction View more documents from Joshua Porter.
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Bulletin article Boingboinged
Cory Doctorow picked up on a brief mention from Bruce Sterling in his wired blog pointing to my recent bulletin article. Cory adds Stupid pitfalls of social media: This American Society for Information Science and Technology paper by Yahoo’s Christian Crumlish has a tidy little cosmology of dumb things that social media does. Commenters seem…
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The Information Architecture of Social Experience Design: Five Principles, Five Anti-Patterns and 96 Patterns (in Three Buckets)
I have an article in the August/September 2009 issue of The Bulletin of the American Society for Information Science and Technology, called "The Information Architecture of Social Experience Design: Five Principles, Five Anti-Patterns and 96 Patterns (in Three Buckets)" (quite a mouthful, eh?). I’d like to thank Stacy Surla, one of my colleagues on the…
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How may organizations learn?
At Overlap in Asilomar last weekend, Jay Cross asked the question, “How can we improve learning in organizations?” and filmed a number of us trying to answer that question. Here’s the just-under-ten-minutes YouTube cut: (For my extensive roster of fanboys and stalkers, my segments are approximately 4:23 – 5:16 and 7:20 – 8:36.)
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Designing Social Interfaces, Rough Cut edition now available from O'Reilly Media
Designing Social Interfaces – Rough Cut | O’Reilly Media Originally uploaded by xian The unedited, 500 page first draft of our book is available now in PDF format for review by anyone who can’t bear to wait till September for the first (“real”) edition to come out. Yay!
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Designing Social Interfaces Web 2.0 Expo workshop slides
Social Patterns Talk – Web 2.0 version View more presentations from Erin Malone.
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Slides from Designing Social Interfaces at IA Summit 2009
Erin Malone and I introduced some of the fruit of our effort to carve out a pattern language for social user experience design. At the Information Architecture Summit in Memphis this past week we taught our pattern library workshop and then delivered this tandem presentation: Designing Social Interfaces View more presentations from Erin Malone.
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south by, in a nutshell
south by, in a nutshell this is a screenshot of a sampling of the tweets about the core conversation i did with erin malone re social design patterns. there was one that said we weren’t prepared and were just promoting our book, too. i do wish we had explicated an example pattern. the summit talk…
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My YDN lightning talk on design patterns
Thanks to Julie Choi who is producing this series and Ricky Montalvo who directed and filmed this five-minute talk. I really enjoyed it and I think they did a great job with it (and the whole series, actually):