Category: User Experience

  • ‘Leonardo’ talk featured in August 2011 IA Institute Newsletter

    ‘Leonardo’ talk featured in August 2011 IA Institute Newsletter

    The IA Institute reports that they added the slides and video from my keynote at the Italian IA Summit to the institute’s library, in the latest issue of the monthly IA Institute Newsletter.

  • UXLx 2011 video passes available

    If you missed UX Lisbon this year, you can now a buy a pass that gets you access to more than six hours of video from the presenters, as excerpted in this UXLx 2011 highlights reel: At just under €50, that sounds like a bargain to me. Check it out!

  • We are all Leonardo now (live) (recorded)

    We are all Leonardo now (live) (recorded)

    Video of my keynote from the Italian IA Summit 2011 in Milan.

  • UX Lisbon notes in Usability Talks

    UX Lisbon notes in Usability Talks

    Claudia Oster took some keen notes and a posted a few great photos from the morning half of the main day at UX Lisbon this year, including a brief write-up of my talk, Playful Design, at Usability Talks.

  • ‘Playful Design’ at UX Lisbon

    Here are my slides from UX Lx. In the coming weeks, the video broadcast will be made available (for a small fee) at the UX Lisbon site, and sometime next year they will be shared freely in the ramp up to UX LX 2012.

  • Johnny Holland picks up on my call for tuneable experiences

    Johnny Holland picks up on my call for tuneable experiences

    Renowned interaction design zine Johnny Holland reported on my keynote at UX Lisbon, writing, in UX LX: Day Three Moving on to playing in the musical design — he believes we can turn our users into maestros, as an expert Illustrator user is much like a musician! — Crumlish provided a range of analogies (frameworks…

  • Didoo’s Area Web Portfolio

    Didoo’s Area Web Portfolio

    A brief write-up in Italian of my keynote address from the Italian Summit, “We Are All Leonardo Now,” appears in Didoo’s Area Web Portfolio.

  • My keynote from the Italian IA Summit

    UPDATED: Fixed the typo(s) on slide 84 and re-uploaded. I just noticed a typo, so will update, but wanted to share this quickly. not sure how much sense it will make without the audio (or for that matter this morning’s live-streamed video): We are all Leonardo now View more presentations from Christian Crumlish

  • Start using UX as a weapon (at the Web 2.0 Expo in SF)

    Erin and I delivered our first-ever Web 2 Expo keynote (I called us “The Sonny and Cher of UX”) in San Francisco toward the end of last month: Here are the slides we showed to accompany our banter: Start Using UX as a Strategic Weapon View more presentations from erin malone

  • To boldly write

    I first met Jurgen Fauth in rec.music.gdead on Usenet and found in him a fellow literary adventurer, who eventually contributed to Enterzone, and with whom I’ve kept in touch over the years. We may even have attended a Phish concert together at some point. More recently, Jurgen has been building an amazing story sharing site…

  • Designing Interfaces, second edition (by Jenifer Tidwell)

    Designing Interfaces, second edition (by Jenifer Tidwell)

    In Chapter 9 of the long-awaited new edition of Tidwell’s seminal Designing Interfaces: Patterns for Effective Interaction Design, she includes a kind shout-out to Designing Social Interfaces (on page 394, “What This Chapter Does Not Cover”).

  • Perpetual Prototype

    Perpetual Prototype

    Neil MacDonald reviews Designing Social Interfaces at his site Perpetual Prototype: An Information Architecture Blog, writing If you are considering designing a site with social features, this book is a must read.

  • Lisbon, here we come!

    The organizers of User Experience Lisbon have kindly invited me to come to Portugal next May (11-13), to teach a Designing Social Interfaces workshop. It looks like I’ll be in good company (this are just the folks they’ve announced so far):

  • My shattering mophie case

    UPDATE: Bless Mophie’s hearts – they say this post and sent me two replacement caps. Thanks, Mophie! When my friend Bill De Rouchey showed me the external battery he was using with his iPhone at Web Visions a few months ago in Portland I got excited. Whenever I’m out all day at a conference or…

  • Summit interview with Kent State’s Tom Froehlich

    When I was in Phoenix for the IA Summit this year, I had the privilege of sitting down with Tom Froehlich of Kent State University’s information department (with Valerie Kelly behind the camera) for a chat about IA, design patterns, social design, and more: They also spoke with Donna Spencer, Andrea Resmini, Andrew Hinton, Luke…

  • Designing for Play (updated for Web Directions @media)

    I gave the latest version of my Designing for Play talk at the @media conference (now run by the amazing John Allsopp / Maxine Sherrin team famed for their other fantastic Web Directions events) in London two weeks ago and was very pleased with the comments and feedback I got. The sage Scott Berkun even…

  • Designing for Play slides from WebVisions 2010

    Wow, WebVisions was amazing, as was Portland, and the hospitality of my friends there and the organizers of the conference. Thanks to everyone who made it possible! (I mean, Ukepalooza – say no more.) Here are the slides from my talk, Designing for Play:

  • A full schedule at WebVisions

    Arrived in Portland yesterday and did some prep for one of my gigs at WebVisions, the Ukepalooza set I’m playing with Bill DeRouchey as the duo “Cheeses & Tequila.” This morning Erin and I are teaching our Designing Social Interfaces workshop. Tomorrow is Ukepalooza, and then immediately afterward I’ll be doing my aptly named Designing…

  • AOL?!? Really?

    Some thoughts on my first few days on my new job as a consumer experience evangelist at AOL, and what I hope to help the team here accomplish.

  • My salute to the Italian Information Architecture Summit

    I was sadly unable to attend the Italian IA Summit again this year, but I agreed to make some introductory remarks via Skype. This was done at midnight my time last week, as Thursday turned into Friday. In Pisa, it was 8 am (more or less) and the conference was just getting started. I could…

  • My talking head interview from O'Reilly booth at Web 2.0 Expo San Francisco, 2010

    “Play allows me to think about how to get into the open part, the part you’re not going to control. How do you make that part work? You establish rules and goals, you borrow from game design, from musical instruments… and things that are playable”: