Tag: sxd
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Norm(s)!
ocial norms may be defined as a set of values particular to a group, the purpose of which is to provide a sense of balance, a mechanism by which people may gauge what is “normal” and acceptable in a specific context or situation. Such norms are not defined by outside factors; rather, they emerge directly…
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Are we doing any good?
One of my favorite essays published in our book is Matte Scheinker’s, called Are we building a better Internet?. I asked Matte to write about ethics because it was a burning topic for the book and one that he and I used to kick around a bit as an oft-neglected issue in web design and…
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Putting the social in the mobile
My continuing series of blog posts linking to essays published in our book, well, continues now with Billie Mandel’s Designing Social Interfaces for Mobile, in which she writes: Contextually speaking, mobile phones are by definition social networking devices. Breaking out of the classic phone/phone book mental model and transforming that experience to include 21st century-style…
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Talking social patterns with thriving UX communities in London and Berlin
A week or so ago I undertook a whirlwind visit to the UK and the Continent, giving two presentations about design patterns and social design, one in London on Tuesday, and another in Berlin on Thursday, each event sponsored by YDN (and the one in Germany co-sponsored by the local IxDA group). The London event…
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Your users are mental
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New Presence patterns in the Yahoo! Pattern Library
We just published two new social patterns in a new category, called Presence (under People), in the Yahoo! Design Pattern Library. The two patterns are Availability and Updates. The Design Pattern Library is a collection of guidelines for the design of online interactions that can aid decision-making and guide the work of web developers and…