Category: Gigs
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See me speak at IDEA 2009
The IDEA Conference looks at the intersection of physical and information space and wonders how you design experiences for that. At IDEA we’ll combine a straightforward presentation of the ideas in Designing Social Interfaces with an interactive quasi-workshop activity involving play-testing a prototype card game we’re designing.
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BT intent on his monitor
BT intent, originally uploaded by xian. A snapshot of the evening entertainment last night at Yahoo! for the kickoff of the iPhoneDevCamp 3.
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Designing Social Interfaces, Rough Cut edition now available from O'Reilly Media
Designing Social Interfaces – Rough Cut | O’Reilly Media Originally uploaded by xian The unedited, 500 page first draft of our book is available now in PDF format for review by anyone who can’t bear to wait till September for the first (“real”) edition to come out. Yay!
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Designing Social Interfaces Web 2.0 Expo workshop slides
Social Patterns Talk – Web 2.0 version View more presentations from Erin Malone.
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Slides from Designing Social Interfaces at IA Summit 2009
Erin Malone and I introduced some of the fruit of our effort to carve out a pattern language for social user experience design. At the Information Architecture Summit in Memphis this past week we taught our pattern library workshop and then delivered this tandem presentation: Designing Social Interfaces View more presentations from Erin Malone.
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My YDN lightning talk on design patterns
Thanks to Julie Choi who is producing this series and Ricky Montalvo who directed and filmed this five-minute talk. I really enjoyed it and I think they did a great job with it (and the whole series, actually):