Category: Design
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Getting fired up for IDEA 2007
I regretted not being able to attend the first-ever IDEA conference last year in Seattle and I was thrilled when the organizers decided to hold the second IDEA conference in New York City, my home town, at the legendary Parsons School of Design. IDEA has already in one year established a reputation for bringing big-idea…
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My slides from the IA Summit
Here are my slides from my presentation, Mobile Information Architecture: Designing Experiences for the Mobile Web: (I may update them with a 2.0 version based on some new learnings from subsequent conversations, and a different idea of how to pace the imagery.) And here are my slides from the panel I moderated, Lessons From Failure:…
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Blogs due for an information design overhaul?
John Battelle’s Searchblog: The Blog Merchandising Problem, or, Blogs, V 2.0 (2.1? 3.0?)… (via Jay Fienberg) The great power of blogs has always been simplicity, but are we ready to go to the next step?
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How do UX roles intersect?
A while back I wanted to comment on Elton’s entry, Information Architecture updated to 3.0, and draw on a post to the IxDA list by Jay Fienberg, talking about the Venn diagrams that might show how the various user experience roles and practices tend to overlap. It seems that each type of practitioner has a…
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User research context map
A while back Erik Guttman posted an item to IxDA list discussing the role user research plays in product design: I have repeatedly attempted to explain how user research can serve to identify, prioritize and clarify product requirements. I have difficulty for a variety of reasons. people confuse or fail to see the distinction between…
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Subway-style map of Web 2.0 trends
Information Architects Japan has put together and posted an intriguing diagram in the style of a subway map showing many of the key “Web 2.0” players and how they’re related to each other, with subway lines connecting them labeled Main Sites, Hype, Advertisements, Social Networks, Marketing, Blogs, Technology, Content, Usability, Design Openness, Acquisitions, Democracy, and…
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First homework of the new year: Experience prototyping paper
Read this, Experience prototyping, a PDF of a paper from the Symposium on Designing Interactive Systems in 2000 (sponsored by SIGCHI: ACM Special Interest Group on Computer-Human Interaction): In this paper, we describe “Experience Prototyping” as a form of prototyping that enables design team members, users and clients to gain first-hand appreciation of existing or…
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Communicating Design: A book every user experience professional needs
At long last, just in time for the holidays, I received a review copy of Dan M. Brown’s Communicating Design: Developing Web Site Documentation for Design and Planning and the book has more than lived up to my high expectations of it. I tore open the envelope and nearly devoured the book in one sitting.…