Category: Design
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A full schedule at WebVisions
Arrived in Portland yesterday and did some prep for one of my gigs at WebVisions, the Ukepalooza set I’m playing with Bill DeRouchey as the duo “Cheeses & Tequila.” This morning Erin and I are teaching our Designing Social Interfaces workshop. Tomorrow is Ukepalooza, and then immediately afterward I’ll be doing my aptly named Designing…
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AOL?!? Really?
Some thoughts on my first few days on my new job as a consumer experience evangelist at AOL, and what I hope to help the team here accomplish.
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My talking head interview from O'Reilly booth at Web 2.0 Expo San Francisco, 2010
“Play allows me to think about how to get into the open part, the part you’re not going to control. How do you make that part work? You establish rules and goals, you borrow from game design, from musical instruments… and things that are playable”:
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My Yahoo! years
This post has turned out to be a lot more difficult to write than I expected. Last Tuesday was my final day at Yahoo! I wrote a valedictory post for the YDN blog as my official signoff. It wasn’t easy resigning from Yahoo! I started working there more than three years ago and had a…
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Social design preso from Beyond Findability workshop presented by the IA Institute at the IA Summit
Erin posted the latest version of our “5/5/5” talk, as given in Phoenix last week, to Slideshare: Designing Social Interfaces (presentation and gameplay), part of the IA Institute’s “Beyond Findability” workshop at IA Summit 2010 Also, Erin has also posted a blog entry on our poster shown at the Summit, on our evolving efforts to…
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Talking patterns, openness, and community with the Tummelvision crew
Oh, cool! Heather posted the Tummelvision episode I appeared on a couple of weeks ago.